Square Enix game director Naoki Hamaguchi talks about the expansive world of the Final Fantasy 7 Revelation, character risks ...
FF7 Rebirth opened the game's map in a major way, but Final Fantasy 7 Revelation aims to take its open-world design to the ...
The original Final Fantasy VII is widely regarded as one of the greatest video games ever made. And the ongoing Final Fantasy ...
Collider went hands-on with Final Fantasy VII Revelation to see what Square Enix has planned for the final chapter of its ...
According to Final Fantasy 7 Revelation director Naoki Hamaguchi, the devs would need to compromise the RPG to fit the entire ...
Final Fantasy 7 Revelation Director Naoki Hamaguchi discusses Zack’s role in Cloud’s story, the trilogy’s ending, protorelic ...
We played Final Fantasy 7 Revelation early and explored its massive open world, Highwind traversal system, and new combat ...
We spoke with Director Naoki Hamaguchi and Battle Director Teruki Endo about the journey from Final Fantasy 7 Remake to the ...
Final Fantasy VII Revelation director Naoki Hamaguchi has offered an explanation for why the physical disc version of the ...
Final Fantasy VII Revelation is the third in a trilogy of remakes that each cover a portion of the original PS1 game.
I wanted Revelation to trim some of Rebirth’s open-world excess. After playing it, I discovered Square Enix has gone in the ...