The Final Fantasy 7 remake series just keeps growing. When Remake dropped, it was a lot of fun, but people wanted a bit more ...
Square Enix game director Naoki Hamaguchi talks about the expansive world of the Final Fantasy 7 Revelation, character risks ...
Final Fantasy VII Revelation director Naoki Hamaguchi has offered an explanation for why the physical disc version of the ...
Final Fantasy 7 Revelation game director Naoki Hamaguchi explains the choices that Square Enix made concerning the game's ...
We played Final Fantasy 7 Revelation early and explored its massive open world, Highwind traversal system, and new combat ...
Final Fantasy 7 Revelation Director Naoki Hamaguchi discusses Zack’s role in Cloud’s story, the trilogy’s ending, protorelic ...
We spoke with Director Naoki Hamaguchi and Battle Director Teruki Endo about the journey from Final Fantasy 7 Remake to the ...
The original Final Fantasy VII is widely regarded as one of the greatest video games ever made. And the ongoing Final Fantasy ...
Collider went hands-on with Final Fantasy VII Revelation to see what Square Enix has planned for the final chapter of its ...
Final Fantasy 7 Revelation, the finale to Square Enix's FF7 remake trilogy, has a staggering open world. Read Polygon's new ...
I wanted Revelation to trim some of Rebirth’s open-world excess. After playing it, I discovered Square Enix has gone in the ...
We've gotten to play a bit of Final Fantasy VII Revelation, and holy cow, is this game going to be big in more ways than one.