Get a fresh, colourful angle on the basics of geometry! What are angles? Do you know the difference between a triangle and a quadrilateral? These videos on the basics of geometry will help you ...
OctopusEffects, #Blender This is a basic tutorial on Geometry Nodes in Blender 3.1. Learning Geometry Nodes through doing a specific product will make it easier for you to absorb. In this video we ...
Google's AlphaProof is capable of solving complex mathematics but it's greatest feature may actually be finding errors.
Magnetic resonance imaging (MRI) is one of the most commonly used tests in neurology and neurosurgery. MRI provides exquisite detail of brain, spinal cord and vascular anatomy, and has the advantage ...
Abstract: We study the problem of estimating the epipolar geometry from apparent contours of smooth curved surfaces with affine camera models. Since apparent contours are viewpoint dependent, the only ...
The University of Waterloo acknowledges that much of our work takes place on the traditional territory of the Neutral, Anishinaabeg, and Haudenosaunee peoples. Our main campus is situated on the ...
This book is a compilation of the lectures for a one-semester course on gravitation at the University of Rochester. Starting from a simple description of geometry, the topics are systematically ...
Abstract: This technical note focuses on stability analysis and control design of switched affine systems in discrete-time domain. The stability conditions are obtained by taking into account that the ...
Functions and modules that provide shortcuts for translation, rotation and mirror operations. Also provided are skew and frame_map which remaps the coordinate axes. The shortcuts can act on geometry, ...
A rational methodology for lossy compression - REWIC is a software-based implementation of a a rational system for progressive transmission which, in absence of a priori knowledge about regions of ...
Perform calculations on lines, polygons, planes and circles, including normals, intersections of objects, distance between objects, and tangent lines. Throughout this library, lines can be treated as ...