MIMO techniques are the heart of the two major proposals now remaining in the IEEE 802.11n task group, which is charged with crafting a standard for WLANs that can sustain up to 100M bit/sec ...
You have 50 cars to create and they’re all using the same model? Build a first car and fine-tune it until it’s perfect. This hierarchy will be used as a template. Then, when importing the audio files ...
Audiokinetic has updated its Wwise audio middleware software with compatibility with Dolby’s Atmos technology. Atmos allows developers to position object-based audio anywhere within a 3D space – ...
Audiokinetic’s Wwise Automotive enhances CHANGAN’s NEVO E07 with real-time directional sound alerts, adaptive ride sonification, and customizable engine sounds for safety and a unique driving ...
This article is made possible by Intel’s GameDev BOOST program — dedicated to helping indie game developers everywhere achieve their dreams One of the most important elements to creating a believable ...
Sony Interactive Entertainment is making an acquisition to beef up its game-development toolkit. The publisher revealed that it is buying sound-engineering firm Audiokinetic. As part of this deal, ...
Sony AI and Audiokinetic launch Similar Sound Search which will be available in Wwise 2025.1 Beta 2. AI analyses the audio itself creating matches based on texture, tone and rhythm. The system is ...
SHANGHAI, Nov. 13, 2024 /PRNewswire/ -- Audiokinetic Inc., the leading provider of cross-platform interactive audio solutions, is proud to announce its contribution to the immersive audio environment ...
Tomas Franzese is a News Editor at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began ...
Sony Interactive Entertainment has purchased Audiokinetic, creator of Wwise. Wwise's logo shows up in the opening splash, and end credits of many games today. Wwise is a middleware software that's ...
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