The OpenGL Architectural Review Board is presently reviewing the white papers for OpenGL 2.0, a major revision to the cross-platform graphics standard used by Apple and other companies. The review is ...
MUNICH--(BUSINESS WIRE)--The Khronosâ„¢ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the OpenGL ® SC 2.0 specification for bringing ...
OpenGL and DirectX represent a schism in the graphics world, one that has hampered development at times, and fostered it at others. There are new developments coming, and the schism appears to be ...
In the world of hardware it is often hard to keep track of changing standards and practices. Usually this happens across different platforms and hardware. However when it happens to Apple on their own ...
A newer, more capable graphics processor in the Apple iPhone 3G S will likely prompt the App Store to segment into one version for high-performance apps, such as complex games, that will only run on ...
SIGGRAPH has only just begun, but the Khronos Group is already giving folks of the graphics programming persuasion some fresh APIs to talk about. Yesterday marked the release of the OpenCL 2.0 ...
Imagination Technologies has reported that its PowerVR SGX520 graphics processor core has achieved conformance with the Khronos OpenGL ES 2.0 standard. With claims to be one of the smallest 3D ...
The OpenCL 2.0 provisional specification has been ratified and subsequently given a public release, according to The Khronos Group. The Group also announced release of the OpenGL 4.4 specification.
A massive issue on other mobile devices, handset fragmentation hasn't impacted iPhone yet, at least as far as users are concerned. Behind the scenes however developers are having to think carefully ...
World leader in mobile applications processors and graphics hardware to use Futuremark's tools to optimize OpenGL ES 2.0 3D performance Saratoga, California -- May 3, 2007-- Futuremark Corporation, ...