Cloud Chamber, the 2K Games-owned studio behind “BioShock 4,” is undergoing a round of layoffs amid delays for the upcoming game and a shakeup in leadership. 2K, a subsidiary of video game publishing ...
Cloud Chamber‘s upcoming BioShock 4 has reportedly failed its internal development review, resulting in publisher Take-Two replacing the project’s leadership team. Kelley Gilmore, studio head at Cloud ...
TL;DR: BioShock developer Cloud Chamber cut 30% of staff as Take-Two Interactive restructures the game to better align with the franchise, delaying BioShock 4's release to 2028 or later. New ...
Jake brings two decades of experience with him, having covered major industry events, breaking news, one-on-one interviews, and more. When he's not playing World of Warcraft, he's usually on the hunt ...
Strauss Zelnick, CEO of Take-Two, issued a statement reassuring fans of BioShock 4’s future. Fans of the series feared cancellation after nearly a decade of no information or footage for BioShock 4.
Cloud Chamber, the development outfit behind the next chapter in the BioShock franchise, is reportedly laying off an undisclosed number of staff as ex-Diablo general manager, Rod Fergusson, takes over ...