There's a strong case to be made that Maxis excels at making software toys rather than games. And there's a not so insignificant difference there, because a toy is something that you tinker with, ...
Few games charm as quickly as "Spore." Seconds into the game, you slip into the primordial ooze with your single-cell organism. The creature blinks at you with a now-what helplessness that fosters the ...
When Electronic Arts' long-awaited Spore hits store shelves September 7, it will have the shadow of an extremely successful cousin looming over it. Spore, of course, is the latest game from legendary ...
The most hotly anticipated game of the year. And last year. And the year before that.... March 2005 Will Wright unveils his ambitious galactic sim at the Game Developers Conference. Release date for ...
Game designer Will Wright has never been one for half measures. Wright’s first hit, SimCity, released in 1989, set out to model the complexities of urban planning. Two decades later, he’s moved on to ...
In the weeks leading up to No Man's Sky's release, when the hype train was speeding heedlessly toward the collapsed bridge of reality, the gaming community's collective neuroses coalesced beneath the ...
Maxis games generally aren't as hardware-intensive as, say, a Crysis or Call of Duty 4. The company's previous blockbuster hits include such games as Sim City and The Sims--both run well on ...
Probably the year’s most eagerly awaited PC game, Spore arrives from the folks who brought you The Sims series of games. This ambitious new effort, from designer Maxis, allows players to control the ...
When Will Wright was developing Spore, his much acclaimed computer game, he interviewed several life scientists. He asked them how nature had actually done what he was attempting to simulate in the ...
GameSpot may get a commission from retail offers. Last year's highly anticipated Spore was released with much ado to fans who may not have found everything they wanted from the multistage evolution of ...