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The relationship of storage to the architecture of computing is all about capacity, latency and throughput. In other words, how much data can be kept, how quickly it can be accessed and at what rate.
Throughout the history of computers, one aspect has plagued and restricted its growth more than any other: permanent storage. From the very first computers that used punched cards and tape for input ...
(1) See loyalty punch card. (2) An early storage medium made of thin cardboard stock that held data as patterns of punched holes. Also called "punched" cards, each of the 80 or 96 columns held one ...
Over at Royal Pingdom there’s a fascinating little picture history of computer storage from the year dot nearly up to the present day. Who knew that hard disks were once the size of a small car? Not ...
Before the Commodore 64, the IBM PC, and even the Apple I, most computers took input data from a type of non-magnetic storage medium that is rarely used today: the punched card. These pieces of ...
Chris Fenton hopes to build a working electromechanical computer out of parts made by a 3D printer. He has currently developed a working prototype of a punch card reader. Chris Fenton hopes to build a ...
If you mention punch cards to most people, they’ll think of voting. If you mention it to most older computer people, they’ll think of punching programs for big computers on cards. But punched cards ...
IIIF provides researchers rich metadata and media viewing options for comparison of works across cultural heritage collections. Visit the IIIF page to learn more. These are some of the punched cards ...