In the 30 years since Pokémon debuted in Japan with the 1996 release of Pokémon Red and Pokémon Green for Nintendo Game Boy, the franchise has taken over the globe with its animated shows, mobile ...
Sarah has been an editor and contributor for Game Rant since 2015. After meeting her first Chocobo, she never looked back. Sarah majored in game design in college and utilizes that knowledge to ...
Tom Bowen is a senior editor who loves adventure games and RPGs. He's been playing video games for several decades now and writing about them professionally since 2020. Although he dabbles in news and ...
Every piece in this iconic collection takes you straight back to those Saturday mornings and after-school afternoons, the ...
As part of Polygon’s ongoing celebration of Pokémon’s 30th birthday, we’ve rounded up the 30 most iconic moments from the anime ...
Pickmon is an upcoming creature collection survival game that feels like it's begging to get sued by both Pokemon and ...
Every Pokémon generation has a particular element that makes it stand out, from the Physical/Special split in Gen IV to the Mega Evolutions in Gen VI.
GameCentral reflects on the current state of Pokémon games, why they’re so rigid in design, and why Game Freak and Nintendo have no incentive to change course.
Three decades after Pokemon's 1996 debut, fans worldwide stay devoted—from daily Pokemon Go play to coveted trading cards and ...