In an exclusive interview with Polygon, TFT dev Noëmi Couté discusses how the Realm of the Gods came to be in Set 17: Space ...
When you dive into your favorite RPG or roguelike, you may not realize that tucked between the sword swings, spell casts, and loot drops are subtle mechanics borrowed from the world of casinos. No, ...
From reward loops to randomness, the line between gaming and gambling keeps getting thinner. Game design has always been about chasing that perfect balance between effort and reward. Players want to ...
Stephen is a lifelong gamer with over 35 years of experience and a passion for RPGs, strategy games, and classic Nintendo titles. He’s played more than 1,500 games and enjoys analyzing storytelling, ...
While ultimately two different mediums and even industries, game design and filmmaking have a lot in common. This is for two ...