A new deep dive into the Nintendo Switch 2 version of Capcom's Resident Evil Requiem once again proves that DLSS can be a ...
One of the most shocking parts about reviewing the RX 9060 XT was just how good FSR 4 is. I've never considered FSR a feature on AMD graphics cards — after all, it's been available to all GPUs for ...
Gamers showed a surprising preference in a blind test involving DLSS 4.5, FSR 4, and natively rendered scenes.
At minimum, the sequel to Hideo Kojima's post-apocalyptic open-world delivery simulator requires a GeForce GTX 1660 or an AMD ...
AMD is prepping to release an updated version of its impressive FSR 4 upscaler, and the DLL has already leaked, showcasing ...
Today we are back with another extensive game analysis - this time looking at Marvel's Guardians of the Galaxy. It uses the Dawn engine (from the Deus Ex series) and offers ray tracing as well as DLSS ...
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Let me hit pause on how Ray Reconstruction enhances Grace's nightmare, as Requiem plays with genres a little. When playing as Leon, you're plunged back into a Resident Evil 4 kind of romp, and I ...
Something to look forward to: AMD's FSR image upscaling technology has avoided using AI until now, which has been a double-edged sword in its competition against Nvidia's DLSS and Intel's XeSS. A ...
Earlier this month, AMD offered us the chance to preview FidelityFX Super Resolution (FSR) 2.0, courtesy of the game Deathloop. Deathloop is currently the only title to support both versions of FSR as ...
AMD FSR 3 frame generation is in desperate need of a win, but it won't find it in The Last of Us Part 1. Testing has shown that you'll get a better experience with DLSS at 60fps as opposed to AMD ...