Very quick tutorial. using Subsurface Scattering to simulate translucent materials that scatter light as it passes through. Thanks for watching Subscribe! subscribe subscribe ...
SpaghetMeNot releases normalMagic 1.0, a Blender add-on with 16 modifiers for advanced mesh normal control. Features include ...
In computer graphics, a bidirectional reflectance distribution function (BRDF) is used to model light reflectance properties at a surface, and is defined as the ratio of the radiance (incident light) ...